Procedural Building Blueprint

Where to find it: .../CityCore_Paris/Blueprints/BP_ProceduralBuilding

Procedural Buildings - Video Tutorial: Procedural Buildings - Video Tutorial

Currently, this video was created for another pack (City Core - New York), but the blueprint and functionality are very similar.

The Procedural Building Blueprint is an advanced spline-based blueprint designed for generating highly customizable buildings. It features detailed adjustments to the building’s shape, corners, mouldings, levels, materials, facades, rules, or interior, and supports extensive customization through presets and randomization.

To begin, drag the Procedural Building Blueprint into your level.

Once the blueprint is in your scene, open the Editor Utility Widget “City Core Editor”.

After selecting a building, the interface appears, allowing you to adjust nearly every aspect of the building's design.

This Blueprint SHOULD be transformed into a Final Blueprint before packaging!

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