# Additional Info

Blueprints included - comparison:

<div align="left"><figure><img src="https://lh4.googleusercontent.com/BcSUwGUKcFQkBGDHZWVaBxmX8DaXEYp41jgsmwG5E8sqqra7CV36I2LQfF-lk7HvsMVFhZMyfPQDqn33aElobgbwkXGE02mRAFZS3L1lPx168s5gmzOH-DzMKxG0MRXo1-76Kot4jLV8GTKM7NbSf5E" alt=""><figcaption></figcaption></figure></div>

\*The difference between the packs is not just in the blueprints. Each pack has specific assets, such as models, materials, textures, particles, scenes, etc.

Some of the blueprints have a Snap category:

<div align="left"><figure><img src="https://lh3.googleusercontent.com/GbT6emCC_GvD3xyLjMn_G4scSeZuwVF6h1Xjxyz8KTwzbtYTiS3blTTi4D5E4FsvQSEoFBomM6nIF765qfgKDOvcQ2idx3uwa7FwOmbC1yuQL-siX25RtV4JCQMvdVIToooBwlgSWsq8ciPi737nMnI" alt=""><figcaption></figcaption></figure></div>

The blueprint actor will snap automatically when you move/rotate it in the scene.

You can press on the bottom arrow to see the advanced snap settings such as “Snap Location Unit Grid”, “Snap Location Height Grid” (on Y), and “Snap Rotation Degrees”:

<div align="left"><figure><img src="https://lh5.googleusercontent.com/mAS18DOF1uVesBKRabAVF5IVMtrjEhi6w1dkTKcKrNLmx-Ypvy1CEbXr9aAREP2dv7C_Q_Ay-1H4_YTsRKWvtuk8WIF6pOBYkspt0RmbutGwIILS1vT1w9NlqWGJ3rGepWPP6eNLMISZKuMOvvWMnMs" alt=""><figcaption></figcaption></figure></div>

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