> For the complete documentation index, see [llms.txt](https://polysphere-studio.gitbook.io/trash-city-pack/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://polysphere-studio.gitbook.io/trash-city-pack/presentation.md).

# Presentation

This pack includes a lot of high-quality realistic assets with everything you need to enhance your environment with a variety of trash models for your project. The pack has many models, materials, and a blueprint to spawn trash models using physics that can be used instead of placing them manually. You can also customize almost all the materials very easily.

The objects are inspired by real-life, correctly scaled, and each object was individually made with close attention to the smallest details. All the 3D models have Nanite enabled.

Project File Size \~1.5GB

<div align="left"><figure><img src="/files/Uq3FnnZhUSuB5fsmYyBh" alt=""><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="/files/UeM7VRrEuv1jcGsPf6s6" alt=""><figcaption></figcaption></figure></div>

Some of the models are included in City Packs.

You should enable DirectX 12. Edit - Project Settings - Platforms - Windows - Default RHI \* set to DirectX 12

Support Email and other feedback/suggestions for future updates: <mark style="color:blue;"><support@polyspherestudio.com></mark>
