# Palm Blueprint

<div align="left"><figure><img src="https://lh3.googleusercontent.com/NLnUGvqjQczv6NCgT-rPOWRav7pA_ftyzAni6Gq1gI858Bkt1p3g0VgT1vJY1Q7tV78G1N9HIf8-BQeZKrP5DxapY-5wQx7ZKVc86Y4f4eKLtvP7ejv5q3TQml2KY4vjL1rTUnEtQ4pZnQTXKXNLYeE" alt=""><figcaption></figcaption></figure></div>

There are 3 types of trunks:

<div align="left"><figure><img src="https://lh4.googleusercontent.com/x4HWK-FJ98iYEcBWFUL1M7AdXQC_98UDCBos3Iwpu3uxzBvC7G3DJ-k4SHiBF1IViep-KtareIDvAfV2_JMauWTqo_Z341Ce1UDmhjca77CfrBPWvvZDCc4rS1uJe6PWd8I9UJxvKPosnj-_H5GOfto" alt=""><figcaption></figcaption></figure></div>

You can paint palms on the terrain using the Foliage tool. You can do this using the Actor Foliage “AF\_Palm\_Foliage” (.../Models/Foliage):

<div align="left"><figure><img src="https://lh5.googleusercontent.com/1jUY49yc9jpuGlpA3V6SnYua7ALBPTEw3fBg1nqu-arMzvr0A7giqWltRDmnR8KtcX3vLmy768gNry9gTlYVdbu53hSosdN8RIa8Mx5JJSBmM-5yxD_KFx8abVegZ947LZ4vQFtgdnSLP9JeyVF8Zus" alt=""><figcaption></figcaption></figure></div>

## Random Category

If you want to have random the parameters for one or multiple Palm Blueprints,  you can use the "Randomize" checkbox after you check the options from “Advanced” section:

<div align="left"><figure><img src="https://lh3.googleusercontent.com/NLnUGvqjQczv6NCgT-rPOWRav7pA_ftyzAni6Gq1gI858Bkt1p3g0VgT1vJY1Q7tV78G1N9HIf8-BQeZKrP5DxapY-5wQx7ZKVc86Y4f4eKLtvP7ejv5q3TQml2KY4vjL1rTUnEtQ4pZnQTXKXNLYeE" alt=""><figcaption></figcaption></figure></div>

Randomize multiple Palm Blueprints:

<div align="left"><figure><img src="https://lh3.googleusercontent.com/3pTETlZKn-s0WGEpen3B-aGIEgfMS5VWLWw4tpXpSeBMOodrJOGK4L5ONzKRI1jXVjVKK2e5byeFZH-tQynEMGO6zGqNaxayyQtKzJeV9nPUEJppmOlU2cutzcJAFExmdBj8naG_j3QJW5aHAl612Bc" alt=""><figcaption></figcaption></figure></div>

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