> For the complete documentation index, see [llms.txt](https://polysphere-studio.gitbook.io/roof-city-pack/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://polysphere-studio.gitbook.io/roof-city-pack/changelog.md).

# ChangeLog

## Update 1.1 (July 2022) - Only for Unreal Engine 5+ &#x20;

### Pipe Blueprint

&#x20;Add buttons for pipe blueprint:

<div align="left"><figure><img src="https://lh3.googleusercontent.com/s7972dFlSGw7PSft3hxxc8Om2V3yPYva002Cy8QGwKjOOb0nGzLrtfihRq_uUqxzmi4MRUS0gMbOFxjcpcZ5qhcNM8pHkpoH-WcQSmrTsPqNOnmPpAqiw0NdyfG3EdMxiF39N8jb6fmofTZFD84PU38" alt=""><figcaption></figcaption></figure></div>

Now target length work with branch pipe:

<div align="left"><figure><img src="https://lh5.googleusercontent.com/YitqCp3jIXkCA83pDeVpa5qI2xKv0hoRVjoYXj0xWuTmTnEv1-EH7pmn0G3Mqm-gijwS9CkTRNXHmudYMvuUHgjowDtTAigLQIdweUWqfMgWrYxb0sPc7rblMSMyr4Bqni0aOgpKxEteX94umhZZT5U" alt=""><figcaption></figcaption></figure></div>

Add new pipe variation and new materials:

<figure><img src="https://lh4.googleusercontent.com/gUutFti8V_Uc_SjmyIR_H_ClwC3FdcC7Cz7qX9WyXBAeWIZfhdLkx2MRrgj6U2gO-PLSsYTMAQ4PsuwvqWOrpT2eKGqukVmq7swuHHID3Kbq0beaKsfYRsUZNx5ZCV5j-GjLm934NyvsJnEnS1OgWKs" alt=""><figcaption></figcaption></figure>

Adding multiple branch types.

Adding Scale radius.

Adding valve piece type:

<div align="left"><figure><img src="https://lh6.googleusercontent.com/U80vpLNmBb3LtjEjAbeqoT-Mtx2H9wdtWSLzHVL9Jj_WL0MgyxOV9ZdcmmZBFTgjPkeLxKjQYPOi1pZQ-EsR9uUZxzRkPlFmUNufe9-DRyZ6cike3fdOZZxl_I57cdWM4pWjM-GVm0fcso61bnI7ei0" alt=""><figcaption></figcaption></figure></div>

### Catwalk

Add buttons for the catwalk blueprint

<div align="left"><figure><img src="https://lh4.googleusercontent.com/-AnX5lEUI5A4DDhuk2NkMw1tK4xLAaKYtXU_-kFPgzMTRDB0dksG6pKbmwhVCTJRIck7inW8d8YD0R6m9nCV1U4kf--E8oZavIJxVNOaFcLByuIBCIiyOrc1JS49NalRPZU8ZXSNcY5lyGioBKwvX5U" alt=""><figcaption></figcaption></figure></div>

Fixing Bugs

### Ventilation

Add buttons for ventilation

<div align="left"><figure><img src="https://lh5.googleusercontent.com/gCQyzWByDIUdC_PTIPnXah7hZm3vUMT0ANDujr6TL7pEHgJzKqro-g7z6QkDoX2t0i-CZzAYU4TcnPxCbRsxU1tOsVCg6jXlcQHr7FOJmPt7SaPxjyFMe3kj8rVVGRujX4zXFbiuNAHvxGNygU5cfl0" alt=""><figcaption></figcaption></figure></div>

Adding multiple branch type.

Fixing few bugs

### Other

Improve master material and instance materials. (eg. Adding Opacity Parameter for Dirt)

\
Optimizing the Catwalk, Ventilation and Pipe Blueprints - Using static mesh instead of spline meshes when is possible.
