Material Parameter Collections

Where to find them: .../CityCore_Paris/MasterMaterial/MaterialParameterCollections/...

The Material Parameter Collections allow you to manage global parameters for materials, including properties like dirt, wet surfaces, puddles, emissivity of specific materials, and more.

Editing Wet MPC example:

Editing Night MPC example:

If your scene uses a Day/Night Blueprint, you should modify the "Building Emissive Intensity" and "Other Emissive" parameters directly within that blueprint:

Day/Nigth Blueprint

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