Tone mapping
Last updated
Last updated
The purpose of the Tone Mapping function is to map the wide range of high dynamic range (HDR) colors into low dynamic range (LDR) that a display can output.
More Info About Filmic Tone Mapping:
https://docs.unrealengine.com/5.1/en-US/color-grading-and-the-filmic-tonemapper-in-unreal-engine/