Tone mapping
Tonemapping
The purpose of the Tone Mapping function is to map the wide range of high dynamic range (HDR) colors into low dynamic range (LDR) that a display can output.
More Info About Filmic Tone Mapping:
https://docs.unrealengine.com/5.1/en-US/color-grading-and-the-filmic-tonemapper-in-unreal-engine/
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