> For the complete documentation index, see [llms.txt](https://polysphere-studio.gitbook.io/british-city-pack/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://polysphere-studio.gitbook.io/british-city-pack/settings-for-the-project.md).

# Settings for the project

## **What settings you should have for the project**

<mark style="color:red;">**Required \***</mark> Plugin Geometry Script enabled. Edit - Plugins - Geometry. This is required for the Roof blueprint and Polygon Blueprint.

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2FVsuIeK5WLMcMoqAe0Y4Q%2FsettingsPlugin.png?alt=media&amp;token=bca79b23-5a15-422c-8196-b6545a33ff03" alt=""><figcaption></figcaption></figure></div>

<mark style="color:red;">**Required**</mark> <mark style="color:red;">**\***</mark>  DirectX 12 Enabled.

*Edit - Project Settings - Platforms - Windows - Targeted RHIs*

<div align="left"><figure><img src="https://lh3.googleusercontent.com/SG3-eZq1t-EvFL_2BkdS1aVb4PDSBUaNwM6aq--KPFRBe2ifI7QZ6DKGEQeoH1JIx5dhSFyUwZzh4FWJNJos32B3ZMbyQz5LfwrL7TSdzK_eNn6s39dHHFgbVAuZ7eAk8DD1Lu9SsyPhA-m6y-YO414WTtTQXvhOET-4EcwO5AYPGKD9ykh2D8R44ZG1jA" alt=""><figcaption></figcaption></figure></div>

<mark style="color:red;">**Required**</mark> <mark style="color:red;">**\***</mark>  Nanite Enabled.

*Edit - Project Settings - Engine - Rendering - Nanite*

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2FjPb966rsK4xa4khiofEB%2FSettings%20(2).png?alt=media&amp;token=3ae100c4-d44c-4ecc-b82f-7570db94bf0f" alt=""><figcaption></figcaption></figure></div>

**Shader Model 6  (SM6) is required to use Nanite assets. Enable this in "Project Settings/ Platforms/ WIndows/ D3D12"**

<mark style="color:green;">**Recommended \***</mark> Set Lumen for Dynamic Global Illumination Method and Reflection Method".&#x20;

*Edit - Project Settings - Engine - Rendering - Global Illumination/Reflections*

Also, you should enable lumen in the post-processing volume: *Post Process Volumes contain overrides and artist-controlled properties for Lumen. The settings are found in the **Global Illumination** and **Reflections** categories.*

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2FkkXuTaTbGfVcEEM9oSvw%2FSettings%20(1).png?alt=media&amp;token=ab54b80d-b207-4b4a-9411-18baf3f7d7d6" alt=""><figcaption></figcaption></figure></div>

How to activate Lumen for your project: <https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/>

<mark style="color:green;">**Recommended \***</mark> Disable "Use Hardware Ray Tracing when available" for optimization reasons.

*Edit - Project Settings - Engine - Rendering - Lumen*

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2FZawVHDIix954yVYwf1N8%2FsettingsLumen.png?alt=media&amp;token=97d3a527-2664-4d16-8dca-f5ab31c99e0c" alt=""><figcaption></figcaption></figure></div>

<mark style="color:green;">**Recommended \***</mark> Set Shadow Map Method to "Virtual Shadow Maps"

*Edit - Project Settings - Engine - Rendering - Shadows*

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2FURkkteAh4J06eIazstF4%2FSettings%20(4).png?alt=media&amp;token=1703189a-db45-4821-a8ff-858da8e531e3" alt=""><figcaption></figcaption></figure></div>

<mark style="color:blue;">Optional \*</mark> Disable "Allow Static Lighting" - if you want to use the material ambient occlusion with Lumen Global Illumination

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2FP0hUJcct36HwBFpv6Upa%2Fsettings%20allow%20static%20lighting2.png?alt=media&amp;token=3fa3cb54-883f-4c30-9af1-53b56970230f" alt=""><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="https://4263937087-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpFQ4hNsRYtSQlN6ycjSk%2Fuploads%2F3gztiN06Y5pyK7Le59gz%2Fsettings%20allow%20static%20lighting.png?alt=media&amp;token=bae3595e-96fc-491b-90b3-44b5607038fc" alt=""><figcaption></figcaption></figure></div>
