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Trash City Pack
  • ◽Presentation
  • 🖼️Overview Photos
  • ⚙️Settings for the project
  • Materials
  • Performance
  • Methods To Place Trash
    • Manual Placement
    • Using Foliage Mode
    • Using Trash Spawner Blueprint
  • Merge static meshes
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Materials

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Last updated 2 years ago

For optimization reasons, multiple models have the same material (atlas):

Some of the materials have multiple material variations. Example of variation - "MI_Trash1_01" vs "MI_Trash1_02":