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(Unreal 5.1+) Downtown - City Packs
  • â—˝Presentation
  • 🖼️Overview Photos
  • Blueprints/Tools
    • Preset Lighting Blueprint
    • Road Blueprint
    • Sidewalk Blueprint
    • Banners/Flag Blueprint
    • Traffic Poles Blueprint
    • Procedural Background Building
    • Building Modular Piece Blueprint
    • Building Construction Tool Blueprint
    • Moulding Blueprint
    • Decals Blueprint
    • Extract Meshes Tool
    • Adding new custom 3D models /Rules Buildings
  • Material Parameter Collections
  • Optimization/Tips/Errors
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  1. Blueprints/Tools

Extract Meshes Tool

PreviousDecals BlueprintNextAdding new custom 3D models /Rules Buildings

Last updated 1 year ago

If you don’t need to modify the blueprints in the future, this tool can help you to extract the meshes from the blueprints. This gives you the maximum freedom to change any properties of the static/spline meshes such as location, rotation, scale, materials, etc.

The process is irreversible so be careful! You can make a backup scene before transforming the blueprint into static meshes. Blueprints compatible: Modular Building Piece, Street Lights, Road, Fence.

Selected modular pieces blueprints:

After pressing the “Extract Meshes” button:

Extract meshes of other blueprints:

After extraction of meshes: