City Core Editor Tool
Last updated
Last updated
Where to find it: .../CityCoreNewYork/Blueprints/EUW_CityCoreEditor
The City Core Editor consists of two tabs, each designed for specific tasks. The first tab "Editing" focuses on blueprint editing, offering a user-friendly interface that enhances speed and optimization for creating and modifying blueprints efficiently.
The second tab "Final & Optimization" is dedicated to blueprint optimization, allowing users to transform actors into Final Prefabs or extract individual components from blueprints for greater flexibility and customization.
This dual-tab structure streamlines the workflow, enabling both rapid development and fine-tuned control over blueprint management.
The Editing Tab is only compatible with Road Blueprints, Sidewalk Blueprints, Intersection Blueprints, and Procedural Building Blueprints.
How to launch the Main Editor Utility Tool:
Right-click on EUW_CityCoreEditor (.../CityNewYork/Blueprints/) and select “Run Editor Utility Widget”: