🏙️
City New York
  • Presentation
  • Overview Photos (Full Resolution)
  • Bluepritns/Tools
    • City Core Editor Tool
    • Sidewalk Blueprint
      • Apply Preset
      • Shape
      • Props/Decals
      • Cap
      • Modular Pieces
      • Meshes Data
      • Snapping
    • Road Blueprint
      • General
      • Markings Lines
      • Lanes
      • Props/Decals
      • Snapping
    • Intersection Blueprint
      • General
      • Props
      • Snapping
      • Add Roads
    • Traffic Poles Blueprint
      • General
      • Lamps
      • General Traffic Lights
      • Overwrite Materials
      • Merged Mesh
    • Procedural Building Blueprint
      • Apply Preset
      • Shape
      • Materials
      • Levels
      • Mouldings
      • Facades
      • Corners
      • Entrances
      • Area Style
      • Props
      • Roof
      • Interior
      • Random
      • Shape Blocks*
    • Fence Blueprint
    • Scaffolding Blueprint
    • Final Prefab Blueprint
    • Other Blueprints
      • Day/Nigth Blueprint
      • Console Commands Actor Blueprint
      • Preset Lighting Blueprint
  • Other Features
  • Included Maps/Levels
  • Material Parameter Collections
  • System Requirments/Performance
  • Optimization/Tips
  • Path Tracing
  • Asset List
  • Updates - Change Log
Powered by GitBook
On this page

Optimization/Tips

PreviousSystem Requirments/PerformanceNextPath Tracing

Last updated 5 months ago

Engine Scalability Settings for optimization

If you need, you can increase the performance in various ways:

  • You can decrease the engine scalability. "Epic" is the default setting, you can set it to High setting, which will increase the performance with a low impact on visuals.

  • Set "Software Ray Tracing Mode" to "Global Tracing". This will increase the performance with a low impact on visuals.

  • Disable Support Hardware Ray Tracing:

  • Change Shadow Map Method to "Shadow Maps" (Default is Virtual Shadow Maps (Beta)